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Malcolm and Cindy continue the conversation to develop the Lean Definition Process
1. sequences are basically pseudo code - the power of writing code without syntax is a real skill provides ability to describe behaviors of things you want to have happen in a precise way 2. interfaces & why are they on the list? the reason is its a classic point where design conflicts arise - as a high level object you can view it all as one piece 3. the skills for translating/abstracting reality into forms that you can make. Everything we talked about are to simplify what you see in front of you into implementable actions - putting all the information that we've captured organized in such a way that it is transmittable